For those who've known me for a long time, across the decades, they will know that, unlike most gamers of a certain age, my entry into RPGs wasn't via Dungeons and Dragons. It was through Traveller's three little black books that I entered the hobby, and while I certainly have played other games, particularly in recent years, for every hour I've played various incarnations of Dungeons and Dragons, or Call of Cthulhu, or d20 Modern, or any of the other games I've played, I've played probably 40-50 hours of Traveller in one of its various forms.
Unfortunately, I reached a point about 8-9 years ago where I was just burnt out on the game. d20 Star Wars had caught my eye, and dragged me into various forms of d20, and I just kind of lost interest in the old game.
Courtesy of this discussion at Grognardia, however, the interest has been engaged again. I still own all my own stuff (a near complete collection of every Traveller reference from the original 1977 boxed set until the demise of Traveller 4th Edition in 1998) and I just took the plunge and ordered the Core Rulebook for Mongoose Traveller (never could get into GURPS).
So when I get done planning and running con games here at the month, it looks like I might be running Traveller again...for the first time in nearly a decade. Oddly, I'm looking forward to it.